I got my Brother’s Cut Assassin’s Creed inspired hoodie.
I love it.
Ludovic Florent's series “Poussières d’étoiles” (Stardust).
This is fucking gorgeous
Note: This tutorial was created in 2007 for my personal website. Some small tweaks have been made since then, but nothing too significant.
In this 10-step tutorial, I’ll teach you how to create a “sprite”, which is a stand-alone two-dimensional character or object. The term comes from video games, of course.
Creating pixel art is a skill I picked up because I needed graphics for my games. After a lot of practice, I became kinda handy with it, and started to see it more as actual art rather than just a tool. These days, pixel art is quite popular in game development and illustration.
This pixel tutorial was created many years ago to teach people the basic concepts behind pixel art, but I’ve streamlined it a lot since its first incarnation. There are other pixel tutorials around, but I find them to be overly-complicated and too wordy. Pixel art is not a science. You should never have to calculate a vector when doing pixel art.
it started with me wondering which teeth troll and orc tusks were (according to the new models, both have elongated premolars! weird). I traced these onto screencaps and please please note that anything beyond the neck is extra haphazard, as i’m not terribly experienced drawing skeletal systems!!
i used humans, baboons, chimpanzees, gorillas, australopithecus, wathogs, cows, american bison, hippopotamuses, hyenas, and wolves as reference for this.
My boyfriend had an easier time deciding that he wanted me to move in than he had on deciding a party in Labyrinth of Touhou.
I move in this week, he still hasn’t fought that boss.
I’m gonna interpret that as romance.